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As someone who's done freelancing previously for years and also has run an agency previously for years, it really depends. I've certainly seen freelancers at double or triple these rates. If you already have clients, are well known, or you're good at selling the value of your time, you can ask for much higher. If you're just getting started or you're going through an agency, these rates seem pretty competitive. Also macro economic factors will change the equation and what you can ask for.

For those just getting started, my piece of advice is to be OK taking a lower rate initially, and just keep pushing it higher until you find resistance. If you're good at what you do, you will quickly find that you will get referrals (make sure to ask!) and can charge a ton more. It's a lot easier as a freelancer/contractor than a salaried employee since the market is much more liquid (you spend less time at one gig) and therefore you can test the waters with a higher rate much more often.

Regardless, what these companies list as what they will pay hourly isn't necessarily what you have to ask for. If you think about it from a negotiation perspective (and you have the ability to sell yourself), these are simply just the lower bound of what you can ask for.


Figma | https://www.figma.com/ | San Francisco, New York City, Seattle and US remote | Full Time

Selected job postings here (all compensation in annual base salary range for SF/NY hubs): - Engineering Manager - Machine Learning ($233,000—$372,000 USD): https://boards.greenhouse.io/figma/jobs/4962442004

- Engineering Director - Machine Learning ($280,000—$381,000 USD): https://boards.greenhouse.io/figma/jobs/4953079004

- Engineering Director - Editor ($282,000—$381,000 USD): https://boards.greenhouse.io/figma/jobs/4904866004

- Rendering Engineer ($175,000—$350,000 USD): https://boards.greenhouse.io/figma/jobs/4916730004

- Software Engineer - FigJam ($168,000—$350,000 USD): https://boards.greenhouse.io/figma/jobs/4339815004

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Born on the Web, Figma helps entire product teams brainstorm, create, test, and ship better designs, together. From great products to long-lasting companies, we believe that nothing great is made alone. Come make with us! Figma recently made 200 fixes and improvements to Dev Mode: https://news.ycombinator.com/item?id=37226227 Keeping Figma fast — perf-testing the WASM editor: https://news.ycombinator.com/item?id=37324121


Were the GitHub devs doing anything before Microsoft bought them? All that comes to mind is Atom. MS seems to have really been a shot in the arm for feature development at GH.

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