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1.After Dark Screensavers in CSS (bryanbraun.com)
555 points by ohjeez on March 5, 2023 | 106 comments
2.Will Wright on designing user interfaces to simulation games (1996) (donhopkins.medium.com)
370 points by DonHopkins on Jan 29, 2023 | 75 comments
3.Why has no one published a computer version of Squad Leader? (yobowargames.com)
57 points by luu on Jan 10, 2023 | 30 comments
4.What the hell is Forth? (2019) (information-superhighway.net)
273 points by harryvederci on Jan 13, 2023 | 123 comments
5.Cramming 'Papers, Please' onto Phones (dukope.com)
1297 points by nycpig on Aug 6, 2022 | 180 comments
6.Linear Address Spaces: Unsafe at any speed (acm.org)
271 points by g0xA52A2A on June 29, 2022 | 240 comments
7.A minimal C compiler in x86 assembly (github.com/oriansj)
199 points by pabs3 on May 3, 2022 | 76 comments
8.Neural network from scratch (sirupsen.com)
208 points by bretthopper on Jan 4, 2022 | 38 comments
9.Finding your home in game graphics programming (alextardif.com)
247 points by poga on Jan 1, 2022 | 126 comments
10.Build retro games using WebAssembly for a fantasy console (wasm4.org)
181 points by Jyaif on Dec 21, 2021 | 37 comments
11.NoiseCraft: Browser-Based Visual Programming Language for Sound and Music (pointersgonewild.com)
110 points by ingve on Dec 5, 2021 | 15 comments
12.The history of Unix's confusing set of low-level ways to allocate memory (2018) (utcc.utoronto.ca)
97 points by jaytaylor on Nov 2, 2021 | 26 comments
13.GateBoy – A gate-level simulation of the original Game Boy hardware (github.com/aappleby)
416 points by aappleby on Sept 2, 2021 | 66 comments
14.It's Time for Operating Systems to Rediscover Hardware (usenix.org)
188 points by matt_d on Aug 31, 2021 | 94 comments
15.Fibonacci Sphere (extremelearning.com.au)
148 points by isaac21259 on Aug 30, 2021 | 34 comments
16.Show HN: Mlatu, a Concatenative Programming Language (github.com/brightly-salty)
29 points by brightly-salty on June 7, 2021 | 18 comments
17.Silice: A language for hardcoding Algorithms into FPGA hardware (github.com/sylefeb)
98 points by mleonhard on June 22, 2021 | 20 comments
18.Parsing Protobuf at 2+GB/S: How I Learned to Love Tail Calls in C (reverberate.org)
586 points by signa11 on April 25, 2021 | 190 comments
19.Neo-Geo Assembly Programming for the Absolute Beginner (2016) (ajworld.net)
68 points by crapvoter on March 25, 2021 | 10 comments
20.Compiler Class (norswap.com)
131 points by ingve on Feb 9, 2021 | 54 comments
21.New ‘Action Roguelike’ C++ Project on GitHub (tomlooman.com)
133 points by todsacerdoti on Jan 16, 2021 | 50 comments
22.How Tail Call Optimization Works (eklitzke.org)
220 points by g42gregory on Jan 8, 2021 | 208 comments

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