For the related topic, in https://planetscale.com/blog/one-million-queries-per-second-... we touched on saturating shards through increased parallelism resulting in latency, and then also being an indication of needing to scale more horizontally.
For the related topic, in https://planetscale.com/blog/one-million-queries-per-second-... we touched on saturating shards through increased parallelism resulting in latency, and then also being an indication of needing to scale more horizontally.