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Put this way instead then:

If your company is in Europe, and your gitlab instance goes down for 4hrs every day between 2.30am and 6.30am -- does anyone care? 0 people working those hours means 0 hours of lost dev time.

If you have 5 minutes of availability lost at 9.30 every morning it's much worse (at least in GameDev, when everyone is pulling the latest generated binaries). 900 people unable to work for 5 minutes is 75 hours of lost dev time; quite a lot more than 0 hours, even if the actual availability of the system was significantly higher.

If your audience is yourself, and people aren't supposed to be working, availability of those services is not necessary.

Hell. the Google SRE workbook goes into exactly this, so I know I'm not crazy.



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