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I'm sure LLMs can do it, and I'm sure they will be riddled with mistakes! Especially if you're not competent enough in an area to grok docs (I don't mean that in a condescending way — I would definitely not be competent enough to grok shader docs) then LLMs can be a great way to learn.

It won't take long before you see all the mistakes in their responses before trying them, and from there it's just a hop and a skip to it being more efficient to just reading the docs then arguing with an LLM.

But that beginning part is where LLMs can provide the most value to programmers. Especially if you go in with the mindset that 90% of what it says will be wrong



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