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- Windows: windows and Linux vm.

- Linux: windows and Linux vm.

- Apple: windows, Linux, Apple VM.

Seems pretty straightforward.

I am being facetious. You'll have a PC for gamedev because that's your biggest platform unless you are primarily switch or PS5, in which case you'll have a devkit as well as a PC. But the cost of an Apple device is insignificant compared to the cost of developing the software for it.

So it really comes down to the market size and _where they are_. The games I play are either on my PS5, or on my Mac, never both. For any specific game, they are on one or the other. Ghost of Tsushima is on the PS5. Factorio is on my Mac. If I were an indie game developer, I'd likely be developing the kind of game that has a good market on the Mac.



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