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Thanks. What is a "protocol server?"


Not a super-expert but I've used Vapor on some personal projects. Do you have a link to the mention for "protocol server"? I'm not familiar with the concept but might be able to help.


I'm guessing they clicked onto the Built with SwiftNIO link and saw this at https://github.com/apple/swift-nio.


That's right. I did a search but this term does not seem to have a trendy or thorough definition.


In this instance they're talking about implementing network protocols, such as HTTP, where one end is the client and the other end of the connection is the server.

It's confusing because the Swift language also has the concept of "protocols" which are basically the equivalent of Java and C#'s interfaces if you're familiar with those languages.


"vendor all the dependencies"

What does that mean?


It means "add the source for your dependencies to your own codebase and build them with your build system".


Thanks. Not an appropriate use of the noun "vendor," so I would never have guessed that.



"Vendor" isn't the verb. The verb is "vend."


That's a different verb, with a different meaning.


Did you read the link?


No. While not everyone's eyes may be spaced at the "normal" 64mm distance, delivering images shot with that spacing won't look significantly different to people with differing eye spacing. And even if they did, the distortion would be one of scale.

For example, if you wanted to shoot something from a cat's POV, you'd put the lenses closer together and shoot objects closer to the camera. That would make it easier to fuse images of a mousehole right in front of your face. Things farther away would simply look "less 3-D" and therefore abnormally far a way to a human viewer.


Are you going to integrate the Atomos/TCS wireless system? Apogee does for audio in their apps, for example. And Zoom recorders support it. Would be nice to go with the emerging wireless standard for timecode.


...and accompanied by an image that shows a camera oriented the wrong way for video


A "filmmaking" app prominently features a camera turned the wrong way (for video) on its homepage.


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