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shit is there no social media that isnt like political? easiest win of the century right there, I thought about for example what if someone created a new livestreaming site and banning all existing Twitch/Youtube/Kick users as a lot of them have drama and what a lot of people would consider toxic. A new livestreaming site such as this would immidiately be looked at positively.

It's divided into "communities" kinda like subreddits. There are more and less political ones. They haven't even launched the feature that will let new moderators make their own communities yet. Early days.

The government is shut down and the economy is shit and the White House got knocked down and border patrol is torturing people in Chicago... why would people not talk about politics?


thank you, and yes I did find out the part about government shutdown on Reddit, I have no idea what Digg is like, but from what you are describing it seems like there is less political content there right now, this could be a gem.

> shit is there no social media that isnt like political? easiest win of the century right there,

No one's stopping you; try your brilliant idea and let us know how it pans out!


The current M$ sure is doing a great job at making people move to alternatives.


People, sure, but that's not their target demographic. It's businesses and they aren't moving away from MS anytime soon.


I learned my lesson to not trust amazon after sagemaker, some of their core services are good and well done.


Curious about the sagemaker experience. What specifically was that broke?


I read that as AMD Vega OS and Vega developer tools.


THe Canadian gubernment should probably get a bug bounty program so I can present some of my findings to the them that I found using ai and tested or mapped things out on some of their public facing apps on the app store/play store.


I need to send upto 50k-80k emails per month


or you buy bitcoin


I streamed BG3 on the deck, I played it with one of those logitech keyboards on my living room tv setups, was pretty great


I had no idea this was a thing. Does it work from a Linux host? If the Deck is just acting as a streaming receiver, can it handle a 4k output? Or is the hardware limited such that it can only handle ~resolution of the deck?


As you would expect, wayland doesnt make a good host for remote playing. X11 should be fine though.

* Based on my experience


My default way of playing nowadays (for all games, not just BG3) is to stream to my Deck from my desktop using Sunshine. Surprisingly, I don't really notice any input latency even with my desktop upstairs in my office while I'm playing downstairs in my living room.


Could you share your configuration? (Mostly interested in Network) I still see some noticeable latency if I stream from my PC through wifi to steam deck which is connected to a TV. At one point I just dropped the idea as I wanted to actually play the game instead of tinkering for too long.


I play on the Steam Deck directly rather than on a TV, which might be part of it. In the past, I've had noticeable input lag with some 4K TVs even when playing a Switch directly docked into it, so it might be worth ruling the TV itself out as a potential source of error (e.g. by seeing if the same input is noticeable from the PC to the Steam Deck directly, or if you use something hooked up to the TV directly).

In terms of the wifi itself, I have two mesh routers in the house, one directly connected to the modem in the living room, and the other upstairs in my office, with the desktop plugged into it via ethernet. I'm lucky enough to be in an area with gigabit fiber, which made it seem worthwhile to invest in a good mesh setup, and I honestly might ended up with fairly low local latency mostly by accident from that. I've read some things that indicate that WiFi 7 might be a significant part of why this works well for me, but having never tried streaming games before having this setup, I don't have anything to compare it to.

On the software side of things, I mostly use the defaults that the AUR `sunshine` package comes preinstalled with for the server (although I'm not sure how much of that is tweaked from upstream). I don't have any ports exposed to the wider internet, and I have LAN encryption disabled, which likely reduces the overhead a bit. I'm not sure if it matters, but for the sake of completeness, but my GPU is a Radeon RX 6900 XT, and I'm running the standard Arch repo versions of of mesa, Plasma 6, and the `linux-zen` kernel (with Plasma configured to use Wayland rather than X11). On the client side, the Steam Deck is using Moonlight from the flatpak listed in the "Discover" app in desktop mode, with the resolution set to 1440p (since that what my monitor has, and I've found a lot of games lower the quality of the graphics if I lower the resolution to match my Steam Deck's native 800p) and the refresh rate set to 90 FPS, which the app then displays as converting to a bitrate of 49 Mbps. I have it set to fullscreen (since I don't really have any need to use the steam deck for other things when gaming, and it still does allow me to easily get back in to the local settings without much issue even with that set) and Vsync off, the boxes checked off for "Optimize game settings for streaming", "Capture system keyboard shortcuts", "Enable mouse control with gamepads...", "Enable HDR", and "Unlock bitrate limit" (the last of which presumably overrides the auto-computed bitrate mentioned above), as well as turning pretty much every audio setting I can off or at least to the lowest possible value since I'm pretty much always either watching TV or listening to music nowadays when playing. I left the video decoder and codecs as "automatic".

The only two things that ever seem to go wrong is that the Steam Deck sometimes seems to decide to render the on-screen keyboard below the streamed desktop rather than above it, and occasionally (maybe once every 10-12 hours of playing over several days?) the connection will start to degrade over the course of a minute or so and become unable to sustain the necessary bandwidth. The keyboard issue seems like it might be a bug in Moonlight, since I'm able to fix it by disconnecting and restarting the client itself, and the connection issue seems like it's either an issue with Sunshine or my network itself, since I can always fix it by simply disconnecting (without needing to restart Moonlight itself). The experience overall has been so good that I've almost completely stopped playing anything locally on the Deck itself (with the only exception being occasional emulation of Gameboy Color/Gameboy Advance games, which obvious don't require much in terms of hardware). I'm able to play games with much higher graphical settings than I could locally on the Deck, and the battery life is significantly improved (maybe around 6-8 hours of dedicated playing). It's such a smooth experience that I've been seriously considering upgrading to the Legion Go literally just to have a higher-res screen for this setup without having to change much (since SteamOS is supported for it nowadays; I don't have much interest in the Legion Go 2 with Windows, and the more powerful/efficient hardware wouldn't do much for me with my current setup).

[1]: I didn't have a ton of experience with mesh wifi honestly, but after some basic research I ended up buying of two of this mode (which seems to have a version of 6.1.0 from checking just now)l, and they seems to work reasonably well: TP-Link Deco BE25 Dual-Band BE5000 WiFi 7 Mesh Wi-Fi Router https://www.amazon.com/dp/B0DKVKLJX3


It'd be on the order of 10ms extra latency, while at 60fps, each frame takes 17ms.


The trick to playing BG3 is to play it on your deck by streaming, you can play so many games via streaming via usb-c to ethernet, always wire your house and every room with ethernet PEOPLE.


I recommend cachyos over bazzite for steamdeck.


Running Bazzite on a Legion Go, and got gaming and productivity device at the same time.

My question was about; do they enforce a device label?


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