I think it changes significantly, since being spiritual is an effective way to rework and improve the inclinations that previous experiences have impressed upon a person. Although this study being focused on the reward response in 12-14 year olds is not going to be an assessment of that since the typical 12-14 year old doesn't even have a coherent comprehension of the basics of their spiritual text yet...
Obviously there is a startup market for spiritual texts that are comprehensible to the typical 12-14 year old; on these lines I would propose:
- Party on
- Be excellent to each other
(the typical 12-14 may retain a naive interpretation of "party" and "excellent", but despite that caveat they ought to have a reasonably coherent comprehension of the text!)
My curiosity is from the expectation that various spiritual backgrounds (e.g. parents talking to their children about things) could allow the children to pay less importance on "worldly matters" and more on "being happy with what we have".
I have some mixed feelings. I thoroughly loved and was heavily invested in horizon zero dawn. But I don't know if I would describe it as great writing. Many of the characters were pretty one-dimensional and forgettable. Aloy herself is just another chosen one story. The antagonists are by and large cartoonish in their manner. I do want to emphasize I really enjoyed the game and felt the way it was laid out to be way more enjoyable than, say, Skyrim.
I don't know about the Witcher 3: it basically opened with softcore porn and I was immediately too turned off to continue with it. Several people who are huge fans of it later told me the wank bank material is pretty much an essential part of the Witcher experience, so I filed it away as a similar cache of any number of romance books on Amazon. Which, to be clear, makes a ton of money, isn't easy to pull off consistently as a product, etc etc. I just don't know if I would consider it great literature.
Regarding HZD: Have you gone around and read the little notes and the tidbits spread around the world? Those told the real story much better than the characters.
Personally I don't give games much credit for having decent writing in little tidbits spread around the world that you collect like busywork.
If you can't tell me the story well in the actual engine then I don't really care to count it.
But I also do think this might explain a lot about people's different opinions on videogame writing. The people who run around getting 100% of the lore tidbits and piece it together will often think the writing is much better than the people who are just trying to experience it through gameplay
While I'm also not a huge fan of this way of writing, it works very well as a supporting device for me. You have a lot of room there for world building, and the people interested in it read or listen to all the scraps and everyone else can skip them if they don't care.
Games can put a lot of world building into optional areas or pieces of content that e.g. would never fit into a movie or even a TV series.
Yes, I've read the little notes and tidbits. But trivia is not a story. If your defining, plot-pushing characters are cardboard, no amount of trivia will make up for this, for me.
Like an average HBO series, then. Open with a bunch of sex, maybe tell a good story after (with, occasionally, more sex, sometimes with plot mixed into it).
I also don't think "average HBO series" and "excellent writing" are in the same significance though, don't you agree? [Unless you're saying that HBO productions are so consistently good that their average series is excellent?] That's all I'm saying. I'm not saying they're bad. I just have mixed feelings if they should be considered "excellent".
Oh, no, lots of them aren’t great. A few are (The Wire…) and some more are at least pretty good.
[edit] also I think there are a lot of different definitions of “good” in this thread. The average HBO show probably does have better writing than 99% of narrative-presenting video games.
People make slick landing pages and try to get interest to decide if enough people sign up for a thing that doesn't exist yet, then "it may be worth building it"
But also potential customers are fed up of such tactics and want to actually try a product before signing up to another thing which may or may not ever exist.
So what happens in the end sometimes is that the developers may think "nobody signed up for it so I will pivot".
Would love to hear opinions and experiences about it though for success and failure.
OpenRouter is generally a good option (already mentioned), the best part is that you have a unified API for all LLMs, and the pricing is the same as with the providers themselves. Although for OpenAI/Anthropic models they were forced (by the respective companies) to enable filtering for inputs/outputs.
Both already mentioned, but I am using Anyscale Endpoints with great success, very fast and will work on ten jobs at a go out of the box. Together.ai also seems to work fine in my initial tests, but haven't tried it at scale yet.
I work for Groq and we serve the fastest available version of Mixtral (by far) and we also have a web chat app. I'll refrain from linking it because it has already been linked and I don't want to spam, but I'm available to answer any questions people have about Groq's hardware and service.
In the past few years it has been a leech of brain power that's optimized itself into producing nothing of value except demos that get abandoned immediately. From what I read, they seem to have managers and executives with bad incentives and too much power. So it seems that it doesn't really matter how competent the engineer is, their work goes into numerous black holes in the end.
> We should also remember how a foolish and willful ignorance of the superpower of rewards caused Soviet communists to get their final result, as described by one employee: “They pretend to pay us, and we pretend to work.” Perhaps the most important rule in management is “Get the incentives right.”
-- Charlie Munger, Poor Charlie's Almanack ch. 11, The Psychology of Human Misjudgment (principle #1)
I'm trying to learn how to use Tiktok (yes, I know, I'm sorry) and other social media and cross-posting isn't really great and some platforms pretty much force you to post from mobile devices or vice versa (Tiktok, Instagram for mobile, LinkedIn for desktop web), and I need to pass source videos from mobile to editors on PC and back and forth for posting on the different media.. It's a big of a mess, I'm kinda sure there are crossposting services out there already, but it works for me so /shrug!
One thing that it beats the cloud / centralized sync on is because the connection is direct between devices when the initial transfer is completed the file is completely there on the other device. With a cloud type of sync you do the transfer twice. I've seen stack up on large media or with the structure of cloud services pricing making it expensive depending on how your workflow is setup with inside and outside parties. For example, Dropbox deduction from all parties' storage limits not just the sharer.
You can also point Syncthing at a local sync of Dropbox or Google drive and then forward the files to other recipients from that for some purposes.
Sounds much more painful than dropping them in iCloud / Google Drive / Dropbox, as you have to send, accept, save, switch to app, upload instead of just going to the app, select file from cloud storage, upload.
Especially when you might want to upload from multiple devices.
There's a lot more variation nowadays imo, and you can find whatever you are looking for, consciously or not.
If you want to find ugly, you can. If you want to find vibrant bright colours, you certainly can, too. At least in the UK, in both London and Manchester, where I have lived, you can find the best and the worst of many kinds of styles. Where I visited in Belfast, also. Also in Indonesia, from Bali to Jakarta, there's so much different kinds of styles you can experience. Sure, the "average vibe" is also kind of persistent, but I think the average vibe has been quite bland in many places for a while.
This includes art, architecture and the vibe as well as interior decor.
Edit: adjusted to distinguish between "general" and "average"
Theres a style I see on HN where ppl disagree with the post at the start, the halfway in agree with the post. Im not sure if thats a new thing or if I just started noticing it.
> sure, the "general vibe" is also kind of persistent, but I think the general vibe has been quite bland in many places for a while.
It was great for selecting quality candidates until the education system got heavily abused and mismanaged and corrupted with maladjusted incentives, may it RIP.
Android indeed, or anything that's not Apple nor Amazon nor some other "all your data are belong to us".
I know there are some cool DIY hacker projects out there, maybe I should really get my hands dirty tbh? In that case, does anyone know any good links to things they tried recently? Especially with Whisper.cpp and so on it may not be TOO hard on a Raspberry Pi... right?