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What languages would you like to be playing in? I guess Noot vir Noot is Afrikaans?

It is Afrikaans.

It’s not so much the language as the content. Songs and pop culture that 30-60 year old South Africans would be familiar with.


I know these guys. Definitely give their games a try! They are actively developing and making it better every week. It's especially fun in person. My favorite game is the dodgeball game.

If you prefer more quiz/slower paced games akin to Jackbox. You can check out my project which was also on HackerNews recently: https://news.ycombinator.com/item?id=45887709


Thank John! Def. give Gametje a try as well, great games and even greater guy behind it :)

You can give https://gametje.com a try. I created an Android TV app for it (https://play.google.com/store/apps/details?id=com.gametje). Also works in browsers/remote calls etc. It is slower paced play from smart phones more akin to Jackbox Games (not action games).

(Also free to play with a Guest account)


Looks interesting, barebones but in a good way. Seems to be a good fit for how I am currently hosting. Will give it a shot after the holidays.

Thanks!


Give it a try it’s meant to be barebone and easy

I mean your profile is public and probably already injested by other LLMs... So what are you protecting? Anyone could add your username in there...

Really well done! Not sure how I never stumbled on your game as I am doing something quite similar (https://gametje.com/). I'm also hosting on a minimal server stack with "boring" tech. Would love to have a chat if you are open to it. I'll send you an email on your support email.

Thanks! Always good to see other folks sticking to simple architecture — it really pays off in the long run.

Feel free to shoot me an email, though I am currently swamped with the responses here and the Academy launch, so apologies if I am slow to reply!


In this blog, I dive into first letter analysis to make sure I can generate acronyms correctly in all languages my new game supports.


> Hi everyone, I built FuseCells, a minimalistic logic puzzle game where every level is handcrafted (no procedural generation). It started as a personal challenge to design a clean rule-set and scale it to thousands of puzzles without losing difficulty balance. > > What’s unique: • 2,500 handcrafted levels across multiple grid sizes • Deterministic logic — no guessing required • A rule system inspired by constraint-solving and path-finding concepts • Daily challenges and global progress tracking • Fully built as a solo dev project > > Technical notes for those curious: • Level generation tools I wrote validate solvability using a custom constraint solver • Difficulty is estimated via step-count of the solver • The game is optimized to run smoothly on low-end devices • Designed first for iOS, now fully adapted for iPad as well > > I’d love feedback from puzzle lovers, game designers, and anyone interested in handcrafted logic design. Here’s the App Store link: [inserați linkul] > > Thanks for reading — happy to answer any technical questions!

Sounds like something I would enjoy. Unfortunately I don't have iOS.

I hate to be the guy but your post text here doesn't exactly portray "handcrafted". Seems to be heavily AI with the sentence structure and the "[inserați linkul]" at the end (are you Romanian?). Quite a lot of em dashes and bullet points in the middle of sentences.

Any specific reason you used AI here?


Hello, yes, my English very bad)


That's fine frate, tell the AI to not use lists and em dashes so much.


noted! thank you frate)


Really


Cool idea! I want to say there is a similar mechanic in the game Tetris Effect when playing the connected mode against the bossea where pieces become invisible as soon as they are placed. This is slightly more forgiving than that.

Great execution on mobile as well. Almost didn't try it as I didn't expect it to work, but it was intuitive and performant.

What did you use you make it?


Thanks a lot. I'll have to check out Tetris Effect, but pieces becoming and staying invisible sounds really hard. It's plain HTML, CSS and JS. It was a simple enough app that I felt that no framework was needed :)


Interesting idea. Here's my shared link:

https://www.storygaps.org/story/camping-trip/read?adjective-...

I'd work on shortening that url as it's just the inputs... Is there a backend or does it just fill in the blanks of a template story?

Would be nice to lowercase the inputs where appropriate in the sentence as well. My phone defaulted to using a capital letter for all inputs, that looked a bit strange and made reading the sentences harder. Not sure if you are using AI, but you probably could use it to clean up typos etc so the input words flow better.


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