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Apple II (1977) did an early version of this; it essentially had purple and green addressable colors in each pixel. With both on in a single pixel you got white text, but could also leverage two adjacent pixels, one with purple and one with green, to produce a half-pixel offset that could produce a smoother diagonal line than typical fixed coordinates.

https://en.wikipedia.org/wiki/Subpixel_rendering


https://news.mit.edu/2014/algorithm-recovers-speech-from-vib...

How about through a glass pane, off of a bag of chips?


Oh, cool. That's a decade ago, though - technology must have progressed, surely.


Looks like everyone's riding on a single reference to this 1968 paper that makes the 3000 BCE claim: https://eurekamag.com/research/014/507/014507621.php


That happens more than it should. The Six Foot rule during the pandemic was based on a slide from a conference presentation in the 50s, citing a 1930s tuberculous study and wasn't relevant to viruses. A Medical researcher got onto this early as "social distancing" wasn't working and she had trouble finding any credible source and found the 1930s paper and then started following citations back into the 1950s to one slide. It was just repeated on and on with no continuation of the actual source citation.

[edit] here is a link to the original NYT article from June of 2020 https://archive.is/ZuSyc

https://www.wired.com/story/the-teeny-tiny-scientific-screwu...

Archive link for research and education. https://archive.is/z14Ia


This article[1] mentions a composer who "composed primarily for the vibrations and included the music after the initial layout of the haptic composition." We used to put on whatever 3D glasses the theater was providing for big new 3D movies; why not don a vest to listen to Deadmau5?

[1] https://www.classicfm.com/discover-music/live-music-deaf-aud...


It's not well-explained in the article but there's a separate artist "playing" the haptic vests via programming, not unlike how a lighting engineer programs the synchronized light shows for a big touring act.

Instead of a DMX controller choosing entire scenes that control banks of lights in unison, or narrowing down to individual banks of lights to fine-tune things on the fly with faders, the haptic vests use similar commands and controllers to program different intensities and patterns of vibrations across the sub-regions within the vest.

The haptic engineer/artist usually has packs of go-to scenes that work well and provide distinct but complimentary effects from each other scene (just like the lighting engineer), and may have an entire effect chain pre-programmed for a song or mix, or may be choosing and mixing the haptic scenes on-the-fly as they listen to the audio.

This NPR article has a better description: https://www.npr.org/2023/07/17/1186173942/vibrating-haptic-s...


It was just relaunched a couple of months ago, after this article was apparently written. No clue if the site is any better or worse.

https://news.ycombinator.com/item?id=36785450


From what I've seen (my partner and some of her friends dived back in after the relaunch announcement) they have some more of the flash content reimplemented in non-flash tech or emulated, so it's a bit less dead than it was.

And also the metaverse thing and nft project has been cancelled. AFAICT this is largely due to outcry from the community.


Would this be a good chaser after drinking a duck fart?

https://homecookedharvest.com/duck-fart-shot/


It's not even "all modern scripts", it's just "all scripts":

https://en.wikipedia.org/wiki/The_Seven_Basic_Plots


Photoshop wasn't the one to solve this, as others have mentioned.

Adobe likely owns the xRes intellectual property, though:

https://en.wikipedia.org/wiki/Macromedia_xRes


> Photoshop wasn't the one to solve this, as others have mentioned.

> Adobe likely owns the xRes intellectual property, though:

Photoshop has used scratch files and it's own virtual memory system since long before adobe bought macromedia



> although newspaper accounts at the time stated that Apple Computer was buying out Apple Corps' trademark rights for a total of $500 million.[12]

On one hand half a billion dollars is an insane amount of money but on the other it doesn't sound enough for what was purchased.


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