We’re an early-stage, well-funded company aiming to build the largest p2p learning network. Our mission is to help the world’s C students become C+ students.
We’re looking to expand our engineering team to build out our early product — a spatial product oriented around proving your creativity and subject matter expertise on a particular topic — and to mentor our junior engineers.
You:
A React and Typescript expert
You can see the big picture and identify opportunities for improvement. Ideally you’ve scaled systems.
Big plus if you have experience in WebGL, Three.js, or d3.
Must be willing to occasionally travel to NYC
Most importantly, we want someone who loves learning, wants to learn the way we think learning will inevitably happen over the next 25 years, and wishes Antimatter existed when they were growing up. You must also love internet culture.
recently brought Redash over to my new company, installation was easy and it ran as fast as I remembered. Love low-frills workhorse sql clients like this
No different than asking "Why is the internet service Facebook growing but the internet service Twitter isn't?" or "Why did the internet website Facebook grow but the internet website WebVan didn't?" Bitcoin and Ethereum serve different purposes (a store of value and maybe a currency vs. a computing platform, respectively).
There really are not that many tech companies in Toronto (and that are hiring unless you have 5+ yrs of experience).
Either 1. you have very very early stage startups (that expect you to work for free till they get funded),
2. funded startups that have a short runaway and expect you to work like crazy till they get to the next round of funding (during an interview with a fintech startup - it was mentioned that they expected me to work for ~12+ hrs / day but I'd still get paid for only 8 hrs. But when they scaled up, I'd be "rewarded" for my hustle, grit and commitment".
3. Big companies (Google, Mozilla, etc.) who are looking for quite a lot of devs but seem to be insanely picky about hiring them.
To add to this, there seem to be a lot of devs than jobs (or that companies can go for long without hiring for those open roles).
As someone who's worked as a Software Developer in Toronto for the past 13+ years, I totally disagree with this assessment.
First off, very few very early stage startups expect you to work for free until you get funded. Exceptions being that you're a co-founder or an unpaid intern that never touches code.
Secondly, while the startups in Toronto are probably less well funded than the ones in the US, not all require you to work for 12+ hours a day while paying you for 8 hours. It looks really shady to set these expectations especially since we have clear laws around overtime pay in Canada (describing such a work situation to friends will raise eyebrows -- definitely not the standard practice, whatever industry you work at).
Lastly, I'd say that any place worth working at (big or small) will be insanely picky about who they hire. Current employer included.
All of the above are from personal first hand experience. Of course I haven't worked for every single tech company in Toronto but I have worked for several (mainly early stage startups).
> First off, very few very early stage startups expect you to work for free until you get funded. Exceptions being that you're a co-founder or an unpaid intern that never touches code.
Obviously this is not something I have a lot of statistically accurate data for but, me and my friends are recent graduates and collectively have applied to quite a lot of very early stage startups in Toronto and out of those, we all have experienced the bait and switch of unpaid work till funding at least 50% of the time.
> Secondly, while the startups in Toronto are probably less well funded than the ones in the US, not all require you to work for 12+ hours a day while paying you for 8 hours. It looks really shady to set these expectations especially since we have clear laws around overtime pay in Canada (describing such a work situation to friends will raise eyebrows -- definitely not the standard practice, whatever industry you work at).
I didn't say all startups are like what I've mentioned. The one I'm currently working at is awesome! That said, it's more often the case that startups use their short runaway as an excuse to make you work long hours (and just to be clear - the 12hr / day was not an estimation - I was literally asked my thoughts about it during an interview - that company is still recruiting on HN Who's hiring for more employees and a quick google search shows they have increased headcount to 35 people this year and is profitable).
> Lastly, I'd say that any place worth working at (big or small) will be insanely picky about who they hire. Current employer included.
I have 0 problems with employers being picky. I worked closely with the CEO of a previous startup and I totally understand that. What I don't understand is the point of claiming you need to hire a developer (with a start date of immediately) and then leaving the position open for months altogether, or having crappy working conditions.
BTW I've interviewed at Nulogy (if that's where you are currently working) - Since this is a throwaway I can't give too much details, While I was still disappointed for the reason I was rejected it was one of the good interviews I've had (interviewer was knowledgeable, I learnt about the company and product, the tech stack, the problems they were facing, what was expected of me, and just some personal chit-chat during the coffee walk).
the first ones offer anywhere between 30% (if you are a co-founder), 15% - 1% (if you are in the first 10 to get hired).
The 2nd type offer equity (generally less than 1%) and in all honesty it's pointless - chances are they'll fail before your 4 yr vesting period (and if you work for 12 hrs/day everyday you'll probably get burnt out even before you hit your year 4). And even if they don't fail, if you do get equity (and convert it to cash) divide it by 4 + salary / yr, you are basically making less than the avg salary for your position / exp in your area.
SoundHound is doing really well in Toronto. I work there. We just raised $75M Series D and got featured on FastCompany as one of the best AI companies in the world. We are hiring a lot of engineers.
I work in engineering at https://unata.com based in downtown Toronto. We are a digital shopping saas platform for grocery retailers and we currently work with about 10 mid size grocery chains across US and Canada.
Last year we were named one of Deloitte’s Top 50 Fastest Growing Canadian Companies and CIX’s Top 20 Most Innovative Canadian Companies. Check us out!
Games:
* Ubisoft
* Rockstar Toronto
* UKen
* Big Viking Games
* Gameloft
* Torn Banner Studios
* Get Set Games
* Drinkbox Studios
* Capybara Games
* Sago Sago
* Metanet Software
* Zynga Toronto
I don't get it - how else would it be pronounced? To me it looks like the comparative of a hypothetical adjective "peeky" (compare "peakier"), or perhaps a form of a verb "to peeky" (compare "carrier"). Either way, the pronunciation seems to line up with theirs...
That's almost a plus: People in the know can feel smug pronouncing it the correct way, while the majority of people pronounce it the obvious way. See: Wikipedia's pronunciation.
I'm the author and I partly agree with you about yet another tragedy of the commons, though it has worked fairly well for share extensions. I have a few apps that are registered to handle photos when I bring up the share sheet that I'll never use in that context, so I moved them to the end of that line of extensions and also removed a bunch from appearing there. It works fairly well.
A lot of people who read this post a few months latched too tightly onto the idea that SMS is somehow always a better interaction model than a UI. It's not. But there's a time and place where SMS is just the right way to notify someone or communicate with someone about something: http://whoo.ps/2015/05/27/what-sms-is-good-for
We’re an early-stage, well-funded company aiming to build the largest p2p learning network. Our mission is to help the world’s C students become C+ students.
We’re looking to expand our engineering team to build out our early product — a spatial product oriented around proving your creativity and subject matter expertise on a particular topic — and to mentor our junior engineers.
You:
Most importantly, we want someone who loves learning, wants to learn the way we think learning will inevitably happen over the next 25 years, and wishes Antimatter existed when they were growing up. You must also love internet culture.