I think it's like CMS and page builders enabling people to build their own websites without html and server knowledge. They're not making web developers disappear, instead there are more web developers now because those some of those people would eventually outgrow their page builders and need to hire web developers.
This is the optimistic view that I see around. I go back and forth. I've had some work that was the result of "vibe coders" hitting a wall with its capabilities.
It's great that Zed adding this very useful feature, but isn't this effectively cannibalize their own AI subscription plans? Why pay zed $20 when you already pay for claude code and can use it in the assistant panel? You might still want the edit prediction feature, but then why pay zed $20 when you can pay $10 github copilot and can use it to power zed's edit prediction feature?
It’s also great that they’re willing to risk that, in the name of a potentially better user experience. That’s what gets them to win in the long run, not building another walled garden.
I have been using zed a fair bit with clause api and the 50 free prompts a month that zed provide on the free plan works out to roughly $8 for an equivalent amount of code using the claude api.
But no idea how it compares to the subscription plan.
The demographic situation in Taiwan is collapsing. Taiwan is basically fully dependent on trade with China and so on. The Chinese are masters of long term strategy and patience and would rather use deception than a sword if possible.
> In retrospect implementing the proof of work challenge may have been a mistake and it's likely to be supplanted by things like Proof of React or other methods that have yet to be developed.
> ... a challenge method that requires the client to do a single round of SHA-256 hashing deeply nested into a Preact hook in order to prove that the client is running JavaScript.
Why a single round? Doing the whole proof of work challenge inside the proof of react would be even more effective, right?
Yes, but this requires work on the part of the bad guys. As far as I can tell nothing in anubis is exactly hard to get around. The point isn't to be hard to get around. The point is to be annoying enough for people to largely not bother.