Still, it is only symbolic. Not that internet points are really that important anyway but seeing as his last posts are already 4 days old, all this reactionary downvoting will do nothing to his overall "karma". After 2 days, a downvote will not reduce your karma. So yeah, all this does is show the rest that apparently there are a lot of upset people out there.
> All this does is show the rest that apparently there are a lot of upset people out there.
Which is actually important; if you run the site and your comments have a -2000 karma your users are telling you a very clear message that something isn't right.
I bet it was an executive decision. The game was already delayed. Twice. They probably decided to push out what they had for PC just so they wouldn't have to announce another delay. For the PC version only, of course. While simultaneously releasing the console versions.
My guess is, they thought even though it is buggy, they can fix it with patches and will only get minor flack for this from the PC users. And that this would be the better choice than to anger every PC gamer by announcing the third delay.
Well, now it is clear that this was the wrong decision. They both, underestimated just how broken the game was and how incomplete compared to the console version and they forgot about Valve's newly introduced refund system.
WBGames can claim that they suspended this game for PC but if I were to venture a guess, I'd say it was Valve that suspended this game because they were tired of processing so many refunds. They would have said "A game that gets this many negative reviews and all are claiming horrible performance and missing effects must clearly be broken and therefore we shouldn't continue to sell it as it will only lead to even more refund claims."
A couple of interesting things to note:
1. They removed the PC logo from all Arkham Knight pages.
2. The company itself tells people about how to request refunds
3. The company also asks for patience while this is being worked out
The last two are somewhat contradictory to me. When a company tells customers on their own free will how to get refunds sounds like an admittance to failure and that they do not believe this can be fixed in a timely manner.
And then they still ask for patience which sounds like they are working on a solution. Paired with them removing all PC logos from their promo pages for this game really seems weird.
While this announcement was leagues better than the marketing speak of the first announcement they did, I think customers still need more, clearer information what is going to happen. People who deal in software already know this but the average customer has no idea how long such things can take. Therefore they should explicitly announce what they are going to do. To me, it doesn't sound like patches will do the trick. From all accounts, this pc version sounds broken by design and the root causes are stuck deeeeeep in there. So, if they plan to fix this, then they should announce that an entire rewrite is needed and that this takes time. While at it, they should also tell us who will do this rewrite. I am sure no one wants Iron Galaxy at this again. We want Rocksteady to do it. Because we know they actually can make a Batman game. As evidenced by the ps4 version of this one and the first two games in general. Both ran fine on pc.
I already heard speculation that they might try and release this in the fall when they scheduled the SteamOS and Mac version of the game. One can only hope for the sake of the windows version that Rocksteady will not be busy writing these versions and continue to outsource the windows version to the same cracksquad that arsed up this time.
The Mac and Linux/SteamOS versions are being outsourced to Feral. They've done a good job with XCOM on Mac/Linux and the previous Batman games on Mac so I have confidence in them doing a decent job there. It'd be interesting if their OpenGL implementation actually ends up being better than the Windows DirectX version, but I suspect the issues are at a higher level.
They are hellbend to teach PC users that games shall cost 60 bucks as a general pricetag, apparently.
So even if they do sales, they just bundle it up with some trivial stuff just to hike up the price so it will once again come down to 60 bucks.
Just cause people on console are okay with paying that much for a game does not mean they can pull this on PC users as well. I know I will never pay that much for one game. 45 for a brand new release is more than justified. 30 for a slightly older one. But 60 for a single game is just ridiculous.
By all accounts GTA V on PC is a massive hit, so they do seem to be "pulling this" on PC users too, and PC users are happily paying for it.
I also think the price is ridiculous, but it's ridiculously cheap. You play most of these games for 40-60 hours, that's approaching $1 per hour of entertainment. Almost nothing except books approach that, and those are usually written by 1-3 people at most, AAA games take orders of magnitude more people than that working on them over a period of years.
I think $60 is a steal for a good well-produced game compared to other forms of entertainment with which they're competing, and clearly the market agrees since consumers are buying them in droves.
I agree. Obviously some activities are cheaper (staring at a wall is free, and you can do it as long as you like), nonetheless, enjoying $265 million worth of production values for say $2/hour is really not such a bad deal.
This not including the rise of negative comments against GTA V is a valid point, but the thing was they've had fantastic sales in the past where they've given out such games. They're treating GTA V like some sort of Minecraft which is sad, it's not the only game they're ever going to make ever again. Not implying that Mojang wont ever make other games (to the same magnitude as Minecraft).
Fantastic sales that generally happened more than two months after release, to be fair.
I realise, of course, that it was released on other platforms before then. But it seems a little odd to pick on a two month old release. (Actually not quite two months, now that I check)
They better not dare making this Win10 exclusive and hosing people who plan to stay on Win7 for the foreseeable future.
People were all up in arms when facebook entered yet there was never an overlapping issue that would mean the Rift would be gimped or held hostage or anything. People who were suggesting FB login to use the Rift were quite frankly talking out of their behinds.
But this deal now with MS is awful. There was no need for Oculus to do that. None.
It clearly wasn't a money thing. It wasn't for the controller as they clearly work on their own one. What on earth was riding these people to go with MS when it is clear that they are fully focused on their console and tablets.
This does not paint a good picture to what the rift might be reduced to just to make it fit onto all of MS stuff. Pretty much like they are currently in the process of "consolification" of the desktop OS.
>In fact it might be the worst time to post because you are competing with all those other people.
I don't understand that reasoning. Yes you are competing with other people, but for a reason. Reason being, during that time a lot more people are active and that is why the chances are much higher to have a high scoring submission.
Isn't your reasoning the same as saying you shouldn't play the lottery using "dates"? Like anniversaries or birthdays. So numbers 1-31 etc because that is what everybody plays and if you win you have to split the pot with all those other people?
To me, this is ignoring the fact that a million dollars split between 100 people is still a lot more than zero dollars you get for yourself because you played different numbers.
Perhaps, but it's not exactly a fair system. Reddit is based on a "rich get richer, poor get poorer" type model. The more people you are competing against, the more likely you are to end up in tail end of the distribution. There are only a limited number of slots on the front page after all.
No one sorts through the "new" tag, especially on reddit. So your post depends on getting on the front page for a few minutes and hope a few people see it and vote on it.
If there are many people posting, those precious front page slots will be taken, and your post will appear on page 4 and sink down over time.
Hence you are far more likely to do well in a smaller subreddit than a larger one. That wouldn't be true in your egalitarian model, where more users mean each post gets proportionally more attention.
But in reality those extra users still all go to the top 25 posts, but the competition to get there is increased.
>To me, this is ignoring the fact that a million dollars split between 100 people is still a lot more than zero dollars you get for yourself because you played different numbers.
The expected payoff of a lottery ticket minus it's cost, is already negative. If you divide up the jackpot it gets even worse.
Woah, that'd be a lot of tweets. Even reddit with its 10000 char limit per comment has loads of comment trains if you want to store a sizable amount of info that way. With twitters 140 char limit, that would be a huge amount of tweets. You'd probably run the risk of being identified as a spammer if you send that many tweets at once...
With google being all about data mining and getting as much information on you as they possibly can, I am having the hardest time believing that google will introduce a payment system that cannot track peoples individual shopping behavior.
It was one of Apple's selling points that they do not see what you buy. They only handle the monetary transaction. Only the merchant and you know what was purchased etc.
It is funny to imagine google knowing this valuable information is running right through their service/device and they do not or cannot take a look. As a data miner that would be more than frustrating.
Judging by in what context I have read about Hola so far, I guess the biggest use case is to circumvent geo block to access things like Netflix.
But yeah, ever since I learned that I am acting as an exit node for others I have stopped using the service as I do not want to be the one answering for stuff others have done in my name(IP).
Only if they didn't sacrifice the mag safe in favor of it like they did on the 13 inch.
The mag safe was one of the best inventions for MacBooks ever and it is sad to see how nonchalantly they retired it on the 13 inch. And I doubt the rumor it was because it is too light now. The mag safe is for when you trip over the cable with your leg. Doing that, you will always do so very abruptly. And so the weight of the MacBook cannot be that big a factor. Other wise, comparable things like the tablecloth trick would never work. The glasses and plates also do not weigh a lot. But tug on the tablecloth abruptly enough and away it goes with the glasses and everything still on the table. Same thing happens with a mag safe connector.
Sorry but no matter how high I value his contributions to technology do I believe statements like that. Just think about it. How would these 4 hours downtime be divided? One would think all goes towards sleep. But can you really close your laptop, instantly jump into bed and sleep? No showers? Brushing teeth? Eating something?
And what about in the morning? Alarm clock goes of, jump out of bed and instantly open the laptop and start working?
Again, I like the guy enough but I wish they would stop to publish these obviously fake fluff factoids.
You can still be a genius when working reasonable hours.