| 1. | | Game design is simple (raphkoster.com) |
| 560 points by vrnvu 15 days ago | 173 comments |
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| 2. | | Diff Algorithms (znkr.io) |
| 289 points by znkr 52 days ago | 62 comments |
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| 3. | | Blurry rendering of games on Mac (colincornaby.me) |
| 453 points by bangonkeyboard 3 months ago | 314 comments |
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| 4. | | A fast 3D collision detection algorithm (cairno.substack.com) |
| 269 points by OlympicMarmoto 4 months ago | 30 comments |
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| 5. | | Rendering Crispy Text on the GPU (osor.io) |
| 420 points by ibobev 5 months ago | 130 comments |
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| 6. | | Car Physics for Games (2003) (asawicki.info) |
| 81 points by ibobev 5 months ago | 13 comments |
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| 7. | | Better typography with text-wrap pretty (webkit.org) |
| 364 points by todsacerdoti 7 months ago | 153 comments |
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| 8. | | Kenney.nl: Free Game Assets (kenney.nl) |
| 621 points by memalign 10 months ago | 50 comments |
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| 9. | | Shaping ligatures in monospace fonts (joshleeb.com) |
| 84 points by todsacerdoti 10 months ago | 30 comments |
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| 10. | | Sub-pixel distance transform (acko.net) |
| 196 points by signa11 on July 21, 2023 | 31 comments |
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| 11. | | How to draw an outline in a video game (ameye.dev) |
| 555 points by alexanderameye 10 months ago | 70 comments |
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| 12. | | Classic 3D videogame shadow techniques (30fps.net) |
| 348 points by ibobev on Oct 30, 2024 | 69 comments |
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| 13. | | The best darn grid shader yet (2023) (bgolus.medium.com) |
| 216 points by eliasylonen on Oct 20, 2024 | 23 comments |
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| 14. | | Tcl the Misunderstood (2006) (antirez.com) |
| 135 points by 80x86 on Oct 9, 2024 | 67 comments |
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| 15. | | Boris Vallejo and the pixel art of the demoscene (marincomics.com) |
| 495 points by blakespot on Sept 30, 2024 | 118 comments |
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| 16. | | Compiling to Assembly from Scratch (keleshev.com) |
| 133 points by AlexeyBrin on Sept 22, 2024 | 49 comments |
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| 17. | | Font with Built-In Syntax Highlighting (glyphdrawing.club) |
| 665 points by microflash on Aug 14, 2024 | 137 comments |
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| 18. | | Real-time audio programming 101: time waits for nothing (2011) (rossbencina.com) |
| 236 points by ssfrr on July 9, 2024 | 121 comments |
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| 19. | | Beating NumPy matrix multiplication in 150 lines of C (salykova.github.io) |
| 392 points by p1esk on July 3, 2024 | 81 comments |
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| 20. | | Text for Proofing Fonts (2020) (typography.com) |
| 79 points by ColinWright on June 29, 2024 | 7 comments |
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| 21. | | Ask HN: Create audio software akin to physics engines? |
| 104 points by max_ on June 19, 2024 | 53 comments |
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| 22. | | Serious Sam handled massive amounts of enemies on 56k modem connections (staniks.github.io) |
| 412 points by sklopec on June 12, 2024 | 165 comments |
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| 23. | | The GJK Algorithm: A weird and beautiful way to do a simple thing (computerwebsite.net) |
| 645 points by arithmoquine on June 12, 2024 | 60 comments |
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| 24. | | 3D Math Primer for Graphics and Game Development (2011) (gamemath.com) |
| 131 points by wsc981 on June 6, 2024 | 44 comments |
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| 25. | | Voxel Displacement Renderer – Modernizing the Retro 3D Aesthetic (danielschroeder.me) |
| 438 points by huhtenberg on May 24, 2024 | 73 comments |
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| 26. | | Nerdy internals of an Apple text editor (papereditor.app) |
| 459 points by papereditor on March 5, 2024 | 74 comments |
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| 27. | | How the GNU coreutils are tested (2017) (pixelbeat.org) |
| 100 points by PaulHoule on Feb 21, 2024 | 15 comments |
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| 28. | | Variable Fonts (v-fonts.com) |
| 233 points by cellis on Jan 28, 2024 | 47 comments |
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| 29. | | Two classic radiosity books now free (realtimerendering.com) |
| 78 points by ingve on Jan 6, 2024 | 12 comments |
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| 30. | | Writing a TrueType font renderer (axleos.com) |
| 317 points by codyd51 on Jan 1, 2024 | 83 comments |
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| More |