> Thank you, this was a wonderfully thought-provoking response (also, the first season of Connections is probably my favourite documentary of all time!).
Thank you. I hope to meet or communicate with Mr Burke at some point soon, I know Dan Carlin had a podcast with him a little while back if you're interested in his new take on the world. Connections remains the high water mark for documentary making and it is worth reading the books. If you want to watch a documentary in a similar style I suggest The Ascent of Man.
> In a sense, I think that although television itself isn't interactive, you could say that our family was 'interactive about' television. So we got the benefits of being able to use television in a positive way.
I believe you, I am mainly thinking of the average 5 hours per day the average American (or European) spends in front of the television. The dose makes the poison!
> This really resonated with me at the time, given that I was really getting into the Space Quest & other 'Quest games
Yes, it is clear that videogaming can provide for a shared community and culture, most obviously the MMORPGS. This is not something television achieves, or if it does, it is rare, like fans of Mythbusters or Connections. In the present we are concerned with developing the foundations of the Net, like commerce or the law. But ultimately I think a Net culture will be the most valued feature we ascribe to the Net.
Thank you. I hope to meet or communicate with Mr Burke at some point soon, I know Dan Carlin had a podcast with him a little while back if you're interested in his new take on the world. Connections remains the high water mark for documentary making and it is worth reading the books. If you want to watch a documentary in a similar style I suggest The Ascent of Man.
> In a sense, I think that although television itself isn't interactive, you could say that our family was 'interactive about' television. So we got the benefits of being able to use television in a positive way.
I believe you, I am mainly thinking of the average 5 hours per day the average American (or European) spends in front of the television. The dose makes the poison!
> This really resonated with me at the time, given that I was really getting into the Space Quest & other 'Quest games
Yes, it is clear that videogaming can provide for a shared community and culture, most obviously the MMORPGS. This is not something television achieves, or if it does, it is rare, like fans of Mythbusters or Connections. In the present we are concerned with developing the foundations of the Net, like commerce or the law. But ultimately I think a Net culture will be the most valued feature we ascribe to the Net.