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Very nice write-up, thanks!

BTW, I also ran into issues with ScriptProcessorNode when generating audio, and ended up using `createBufferSource` with a scheduled playback time. I wrote a little about it here: https://binji.github.io/2017/02/28/binjgb-on-the-web-part-2....



Thanks for sharing! Your article is what I was looking for and didn't find when I was working on the audio :) That is an interesting approach which I will definitely try.




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