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I remember playing games and basically doing:

creep, shoot, save, creep, solve puzzle, save, creep, die, restore, ...

And then there came along games that were more forgiving and you could just play and if you died, respawn.

but then other games replaced things with: fight, get loot, sort and rearrange inventory, possible weapon swap, go back to town and sell inventory, etc..

I guess it's better that the current crop of phone games with grind (shortcut available for purchase!) , grind (you really should buy this convenient feature), grind, ...

I did enjoy factorio. You have to periodically re-invent yourself. But then what do you do after launching a rocket?



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