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I like this idea. It's simple and elegant.

I am accidentally practising it.

I make games. I tried and failed to get investement and partners.

So I am making games alone. Last week I started streaming my daily work. I stream my the other screen display, such that I can decide what to show and what to hide.

I told myself, streaming cost me no money and I might attract attention of partners and investors. Nothing unfold yet. But I would continue.



I have seen multiple indie developers successfully begin marketing on their unfinished / unremarkable prototype far in advance. In fact some of them get so popular they pivot into "I make videos of myself making games" instead of "I make games"

I would recommend doubling up exposure by recording your streams, then cutting up the best clips and releasing them as Youtube videos. Also posting these Youtube videos to Reddit when possible (obviously following their self-promotion rules)

Here is an example channel: https://www.youtube.com/watch?v=YEhOhNgoZHI


Recoding stream is a good idea! Thanks for this concrete advice and example :))




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