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I think Rust makes a compelling case for production code with a high degree of reliability without sacrificing too much performance. Something I think developers don't appreciate enough is that Rust helps you write code that doesn't crash nearly as much as something in C/C++, particularly with respect to how library authors express fallable code with option/result types and the lack of memory safety footguns like iterator invalidation.

Consumer software is better without crashes. It's sad how rife software is these days with segfaults that can be prevented by design.



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