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I've found this to be true as well. I'm a data engineer in my day job, and I've been doing part-time game development for about 2 months. It feels early but I'm forcing myself to learn Blender and polish my animations and effects because I don't want to have a "finished" game and then get stuck having to slog through 20-30 animations.

It's going pretty well and I'm happy with what I've been able to do. It'll make it easier to start marketing earlier as well, which is a huge plus.



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