A graph would be good. Any graph. Preferably multiple. Otherwise, this is all empirical data. Show me why Rust wins, and how. Telling me "doubly-linked lists are slow" is not useful, as a developer considering one of these two languages.
This isn't that type of post. Sometimes what's useful is a brain-dump of heuristics and tidbits and general impressions formed over years and years of experience. Sometimes that's more useful, or even more accurate, than hard benchmark data.
All benchmarks should be delivered in the form of a graph and histogram, I had to close a PR recently where the "optimization" was 1% of a standard deviation away from the mean without even running either implementation!
Most things in life are subjective and cannot be reduced to graphs and other "empirical data". I learned this later in life than I should have, and since then I've spent time and effort building some of the mental circuits required to evaluate subjective experiences and arguments. Perhaps doing so may be useful to you as well.