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> I feel like it's really lame that its Swift version 157 or whatever and they still don't have a stable async/concurrency story besides callbacks.

It is frustrating, but it seems like they are finally getting there. It’s frustrating since a language like Go had a good concurrency model almost from the start. But Go had different constraints and arguably has less surface area to cover.



Go is arguably a simplistic language built _around_ a simplistic concurrency model.

Go is twice as old (since initial public release) and still doesn't have decent support for generalized algorithms, for example. They have struggled just as long to come up with a more usable error model.




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