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I find it strange that these big companies aren't testing across a broad range of devices. I'm a solo freelancer, but the last app I built for a client, I actually went out and bought an iPhone SE, because that was the minimum spec.

Granted I don't load it onto that phone often, but I checked that it worked as expected, and the layout behaved reasonably.

An iPhone SE (not 2020) will set you back less than $100.

Anything that teenagers use (e.g. Spotify) you have to assume it'll be run across all kinds of budget devices.



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