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They're on the 5th(or 6th?) iteration now, and the flight model still feels like crap. Part of that is that they have to rebalance every ship with every Iteration, and they keep making more ships...

Also, the large size of the world kind of destroys any kind of balance, given that ships need to travel at 1000+ m/s to make travel possible, but combat at those speeds is basically a dps fest where you click on a small icon in the distance, with no dodging or outflying the other pilot. They've tried to adress this in like 3 different ways at this point, and nothing has worked.

Regardless, I will never understand why they didn't just massively reduce weapon ranges and copy ED's flight model, given that it is pretty much the best in the "WW2 dogfights in space" business, and has been out for over 8 years now.




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