I'll admit I bought in to Star Citizen - I am/was in a good place financially and the money spent isn't something I fondly miss.
I remember the early days where Chris Roberts would say anything to folks asking for things like "can my guy be left handed to shoot but right handed to right?" or "can my character have a tattoo that isn't visible to anyone?" - these aren't really examples but they were the level of questions I remember folks asking. He'd answer "yes" to anything and everything.
I quickly realized that the game would become a chore when folks were euphoric that you'd have to manually load cargo on your ships. It felt like folks didn't want a space game but a second life and there was already a great space game that didn't waste my time doing stupid loops that I didn't want (Elite Dangerous, though they did add stupid loops with Engineering).
After that I kept following the project's development and having a giggle as the madness increased over time.
I remember the early days where Chris Roberts would say anything to folks asking for things like "can my guy be left handed to shoot but right handed to right?" or "can my character have a tattoo that isn't visible to anyone?" - these aren't really examples but they were the level of questions I remember folks asking. He'd answer "yes" to anything and everything.
I quickly realized that the game would become a chore when folks were euphoric that you'd have to manually load cargo on your ships. It felt like folks didn't want a space game but a second life and there was already a great space game that didn't waste my time doing stupid loops that I didn't want (Elite Dangerous, though they did add stupid loops with Engineering).
After that I kept following the project's development and having a giggle as the madness increased over time.