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I recently watched a video made by an indy game dev (a field I'm currently also trying out). He spoke about his day, but then dropped a comment that some days he only worked 2-3 hours.

But currently here in South Africa things are a little dicey, it's the middle of winter and I'm probably sleeping more than I should.

Even so I'm trying to work as many hours as possible on my own project, but some days that turns out to be only 2-3. At the very least I'm tracking my hours and expected release dates, so I have some idea of the scope involved.



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