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A quibble I have with this is introducing video as capturing RGB.

Digital video very rarely uses that color space. Instead, the YUV family of colorspaces is far more common.

Further, the FPS is somewhat wonk. While computer games and some british TV will broadcast at 60fps, most video is instead at 20->30fps.



On the contrary, I think Introducing video as RGB is definitely the right choice. RGB is familiar to most people, and is ultimately how things get displayed on your monitor. For digital video, YUV is really just a convenient format for compression reasons as far as I'm aware.

I do think it would be neat to point out YUV in an aside though. The history behind the format's origins (compatibility with black-and-white TVs) is interesting.

As far as the frame rate goes, I'm willing to bet that more people are aware of 60fps as a standard frame rate for videogames than 24fps as a standard frame rate for film.




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