> Optimized native like C++/Rust could handle millions per second without blinking an eye
Keyword: optimized. Almost anything we have now would handle as much as "native optimized".
And no, neither C++ nor Rust would handle millions (multiple) without blinking because the underlying OS wouldn't let you without some heavy, heavy optimizations at the OS layer.
Keyword: optimized. Almost anything we have now would handle as much as "native optimized".
And no, neither C++ nor Rust would handle millions (multiple) without blinking because the underlying OS wouldn't let you without some heavy, heavy optimizations at the OS layer.