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OK, if we’re piling up here :)

> This mechanism protects the fragile tips of the balance shaft from braking when the watch experiences a sudden jerk.

“Breaking”, presumably.

More generally, am I the only one who finds that the temporal aliasing in the fast repetitive animations just before the balance is introduced looks funny to the point of being misleading? Might be my combination of mobile hardware, though, I wouldn’t normally expect it to synchronize to the framerate to this extent, but I’m seeing that it does.

(I appreciate the immense effort it would take to make this account for aliasing with motion blur or similar. I just went “huh?” when fiddling with the speed slider there, because it really was confusing at first.)



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