The Teensy 3.2 was fast enough; we're running matrix math for remapping the stick gates and a modified Kalman filter at 1000 Hz, and bitbanging the GameCube protocol meanwhile.
Teensy 4 is overkill and we've been clocking them at 150 MHz to reduce power draw.
Teensy 4 is overkill and we've been clocking them at 150 MHz to reduce power draw.