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I know you mean major desktop platforms, but in terms of market share for real time 3D applications, mobile and console dwarf Mac and Linux.


Yeah, but mobile means Linux and Apple, and console means Windows, BSD, and whatever Switch is, Vulkan works across pretty much all of that. Actually, considering Zink exists, OpenGL may be the most universal...


Zero Vulkan or OpenGL on PlayStation and XBox.

On the Switch if your really want the full 3D capabilities, NVN is the answer.




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