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I don't get it. For me the biggest problem isn't the "ulterior" motive of the paycheck but rather that you simply don't get to work on exciting problems to begin with.

If you told me I have eight hours a day to work on this and I have to spend those eight hours a day, you will get a far better emulator than if I had to do this only on the weekends and I could quit at any point and that is how most personal projects end up. In some half baked state and nobody uses it.



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