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Ok, so it is a clear sign that CD Projekt is going under. You cannot have a labor union and still be a successful company. Unions are cancer.

More to the point: IT job market in Poland is based on freelance (B2B) contracts. The fact that CD Projekt staff can unionize proves that they were mostly employed on Contract of Employment. Which means that all the best stuff have already left CD Projekt long time ago, because no self-respecting programmer would work on Contract of Employment when they can make twice the money as a freelancer.



> You cannot have a labor union and still be a successful company.

Huh? A plethora of successful companies in established industries has worker unions - virtually all manufacturing companies, but also service (airlines etc), and so on.

IT industry was exception to the rule so far.


>because no self-respecting programmer would work on Contract of Employment when they can make twice the money as a freelancer.

There are differences between B2B and CoE, yet it is definitely not 2x, unless you are doing overemployment.

Probably something like 1/3. It is lowered by "author's costs": tax deductible costs and if you're below specific age, then taxes work in a different way for you on CoE (0% tax below age 26).

So in general saying that B2B is always better than CoE is imo bullshit. A lot of depends on your situation and also on the agreements that you have with your 'customer'.

There's additional dynamic that may be taken into consideration - when you're on CoE it is harder to fire you and it guarantees you a month or three of safety


> You cannot have a labor union and still be a successful company. Unions are cancer.

Hard disagree.


Every German carmaker has unions. The US is just not capable of integration.


Most gamedev studio employees are artists, not programmers




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