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Web-first app, Electron for desktop, WebView for mobile.

I wonder how that compares to using an engine like Godot, Unity, or UE for cross-platform support? I love Electron and WebView is nice too, but neither would be my first choice for creating a video game. Personally, I'd prefer a native app that compiles to WASM for web support.



I noticed that too. Yes many games can be made this way but it's not what I think of when I think of making multi-platform games. At the same time if we could continue advancing web apps it would be more appealing, but does PWA even work everywhere?


I wonder the difference between SDL or other native app dev VS webview and html for accessibility.

I'd assume webview apps could be more accessible rather easily, and it would take care and attention to make a native wasm app accessible.




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