Anarchy and Democracy
TwitchPlaysPokemon now has two modes, anarchy and democracy.
Anarchy mode is the "old" mode, where everyone's inputs are applied immediately.
Democracy mode is vote-based and has a more sophisticated input system.
In order to switch from one mode to the other, the mode that isn't active needs 75% of votes as indicated by the dotted line, the current percentage of votes is indicated by the black line.
I wonder if this kind of thing could be implemented into a Reinforcement Learning model.. Like Playing pokem via Playing Twitch plays pokemon with Reinforcement Learning.
I'm thinking of how a house fly can or .. sheep .. can suddenly just go nuts and bounce about to get unstuck from somewhere.
I'm thinking of how a house fly can or .. sheep .. can suddenly just go nuts and bounce about to get unstuck from somewhere.