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BAR units are generally similar to TA units. It captures the feel of "what TA would be if it was full 3D and high resolution". Of course, balance is different, but TA balance was very odd.

ZeroK seems to have terrain modification mechanics which is not present in TA.

In BAR terrain can be damaged by big explosions, but it's very limited.

FWIW I never played ZeroK but based on their intro video BAR seems to be closer to TA visually.



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