So I'm about to embark on a submission process for an iOS app that has a subscription currently, and I'm wondering if any app store pros can give advice, especially in light of this.
The app is a reddit-like site where you subscribe for an amount you choose (say $10/mo), the site takes a $1 cut, and the remaining $9 gets distributed between everything you upvote that month (creators get sent this money into their stripe connect account).
How much does Apple take as part of this? Do they take 27% of the $1/mo server fee, or 27% of the $10/mo total (thus taking away from money users would be sending from each other)?
It's a weird situation because it ends up being a subscription-based digital wallet, and I'm unsure how these are treated or what the right approach is when submitting the app.
Until you hit $1million in revenue, it’s 15%. And it’s 15% on all the money you collect. Because these are digital services and not physical products, Apple takes their cut. You will need to factor that into your business model.
It doesn’t matter how you distribute the money on your end. While you can definitely reflect the exact amounts involved to your customers, it might be wise to convert incoming money to something else, perhaps simply “credits.”
The app is a reddit-like site where you subscribe for an amount you choose (say $10/mo), the site takes a $1 cut, and the remaining $9 gets distributed between everything you upvote that month (creators get sent this money into their stripe connect account).
How much does Apple take as part of this? Do they take 27% of the $1/mo server fee, or 27% of the $10/mo total (thus taking away from money users would be sending from each other)?
It's a weird situation because it ends up being a subscription-based digital wallet, and I'm unsure how these are treated or what the right approach is when submitting the app.