While that is generally true, as others have already reported there is progress being made.
Since a few days ago, I tried installing/running Elden Ring again, which did not work when it came out due to EAC. Works flawlessly out of the box now.
Nonsense. It worked on the day of release for me, on Linux. I don't know what went wrong on your side, but I played it on release day.
There were two issues, namely:
1. It crashed on start-up roughly half of the time. Not great, but survivable.
2. Swapping to a different workspace (Sway, Wayland) for an extended period of time made the game think your framerate is low, and it forced you to play offline with "FPS unsuitable for online play".
That's all. Other than that, the game experience was buttery smooth.
Soulsbornes are a great reason to keep a playstation around if you ask me. They may be porting their games to Windows these days, but their "DNA" is in console gaming and it shows.
Of course, if you play them for the experience. If you have to have 144 fps in 8k, you need to give a kidney to a video card manufacturer indeed.
Most of the popular FPS games require anti-cheat software that does not work in Linux :(