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That would be an excellent web standard!!

There's wasm modules that do similar but having it bakes into the browser could allow for further optimization than what's possible with wasm. https://github.com/bokuweb/zstd-wasm

I have no idea if it's possible but I wonder if a webgpu port could be made? Alternatively, for your use case, maybe you could try applying something like Basis Universal; a fast compression system for textures, that it seems there are some webgpu loaders for... Maybe that could be bent to encoding/deciding text?



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