Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

They were around $60 or your regional equivalent. This means $140+ today assuming 1990 dollar.


$60 doesn't justify the expense of custom ICs.

It's that some consoles like the (S)NES were extremely popular, sold in the millions. And some games sold in similar numbers. Or were expected to. Or custom IC was (expected to be) used in a # of games. Or some of these publishers were just awash with cash + crazy high expectations for their products. Or some combination of the above.

Iirc for custom ICs, you're usually talking about production runs in the many-thousands. Say, 10k+.

But in the above example: if $60 provides a $10/sale budget, 10k sales gives you a $100k budget to work with. 100k sales -> a cool 1M budget.

Numbers add up quickly if it's mass-produced and 'everyone' buys one.




Consider applying for YC's Winter 2026 batch! Applications are open till Nov 10

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: