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wgpu only got the first non-0 release this July and started 4-ish years ago. They didn't even have a chance of taking 10 years. I'm sure SDL wasn't very API stable in 1998.


4 years after starting SDL was already deep into 1.2, which is the API that's still supported today via sdl12-compat (and the original codebase as well, which is still maintained even though it's deprecated).




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