What's the point of owning a gaming console? You don´t really own the games anyway; as in being able to hand them over to a friend or sell them on a second market.
Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?
This is still held back by garbage ISPs, which are plentiful in the US. Terrible wifi/modem combos and low data caps put a huge damper on game streaming.
You can also loan, borrow, trade.. And you end up owning the media even when (not if) a network service is down. Even when the service is completely discontinued.
Plug-and-play entertainment. I thought this was kind of well known at this point?
> You don´t really own the games anyway; as in being able to hand them over to a friend or sell them on a second market.
Isn't the same for most PC players who purchase games via Steam and Epic Store? You don't "own" those either. Most consoles at least has optional discs you could gift/sell on second hand market.
> Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?
Not everyone lives in places where there is 10ms latency to the closest data center. Streaming only works OK when bandwidth is high and latency is low, which is probably less common than you think.
> Not everyone lives in places where there is 10ms latency to the closest data center. Streaming only works OK when bandwidth is high and latency is low, which is probably less common than you think.
You don't need 10ms anything below 40 is good. I get 20ms being 500km from datacenter.
Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?