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Very nice work, congrats!

The combo UI just doesn't work for me. I didn't understand what was happening until reading the blog post, the game just felt broken since it was inconsistent whether a piece maintained focus or not. And even after knowing about it, I was constantly making misplays due to clickin on a unit I wanted to move, and instead having the pre-selected unit capture the clicked unit.

It might be worth trying out a model where the combo piece is highlighted graphically, but you still need to first click on that unit first if you want to move it.



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