> ClojureScript will be a bit slower than TypeScript or JavaScript, right?
In rare cases, sure, it can add some overhead, and might not be suitable I dunno for game engines, etc., but in most use-cases it's absolutely negligible and brings enormous advantages otherwise.
Besides, there are some types of applications that simply really difficult to build with more "traditional" approach, watch this talk, I promise, it's some jaw-dropping stuff:
In rare cases, sure, it can add some overhead, and might not be suitable I dunno for game engines, etc., but in most use-cases it's absolutely negligible and brings enormous advantages otherwise.
Besides, there are some types of applications that simply really difficult to build with more "traditional" approach, watch this talk, I promise, it's some jaw-dropping stuff:
SpreadSheesh! talk by Dennis Heihoff https://www.youtube.com/watch?v=nEt06LLQaBY