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> Should we build larger codebases just because we _can_?

The history of software production as a profession (as against computer science) is essentially a series of incremental increases in the size and complexity of systems (and teams) that don't fall apart under their own weight. There isn't much evidence we have approached the limit here, so it's a pretty good bet for at least the medium term.

But focusing on system size is perhaps a red herring. There is an almost unfathomably vast pool of potential software systems (or customization of systems) that aren't realized today because they aren't cost effective...



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