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Often these archive projects have the goal of propagating the archive across many different systems, for which reducing size is very valuable. This is basically a compression exercise in the case where there are many large duplicated blocks.



This is correct - the main goal is to have this rather compact, but still having good read times. This will allow me to store it on my new 4 TiB NVMe drive. A lot of iterative scanning will happen, because I search for interesting information, which helps reverse engineering. Also it allows me to share this with other people over the internet before I kick the bucket in a few decades... transferring 10.4 TiB would be rather boring :D


Thanks, that makes sense.

The question began, I am working on a game preservation project.


The line you referenced is a statement - not a question.

The third line of the post is "The goals are: - bring the size down - retain good read speed (for further processing/reversing) - easy sharable format - lower end machines can use it"




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