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SteamOS expands beyond Steam Deck (steampowered.com)
28 points by haunter on Jan 7, 2025 | hide | past | favorite | 17 comments


I know that this move is currently about handheld PC gaming, but I hope this sparks a revival in the HTPC. In the year 2024, if you want to plug your computer or laptop into your TV for some casual gaming, you're in for a truly abominable experience.


SteamOS can already be run on desktops.

In fact, they have made a sleek step-by-step guide on how to do it:

https://store.steampowered.com/steamos/buildyourown

If you don't like being dependent on a distro which more or less is in full control of Valve you could also try Bazzite, which includes a ton of nice to have extra features aswell:

https://bazzite.gg/


That still references the old Debian-based version of SteamOS. The modern one is based on Arch.


HoloISO (which basically is SteamOS 3) - https://github.com/HoloISO

SteamFork - https://github.com/steamfork

ChimeraOS - https://chimeraos.org/

Take your pick.

My point is that you have all kinds of choices (including Bazzite and a earlier version of SteamOS) to run Steam in a couch/console setup RIGHT NOW.


What issues are you encountering?

I’d really like a way to have my PC in one room and use it on any TV. I know Steam Link exists but it’s a bit clunky.


Waking from a controller. Switching between game launchers. Handling user prompts. Hardware compatibility. Switching between display modes. OS UI scaling. 1080p media streaming.


All the gaming distros market themselves for both. I'm sure people who have HTPCs will put SteamOS on it.


The good news about Steam Deck OS on Non Valve Hardware is that the Firmware/BIOS will be optimized and vetted for the Linux Kernel and so that's better for the Hardware Ecosystem and the Linux Kernel on non Valve Hardware!


Related Lenovo Officially Announces the Legion Go S Handheld with SteamOS (47 points, 1 hour ago, 30 comments) https://news.ycombinator.com/item?id=42625139


Awesome, Can't wait until we get rid of bloated spyware that is Windows and move to more open and privacy-respecting platforms. Hopefully also the expanding availability of GNU/Linux mean more properly made native games.


You mean systemd/Linux?

I'd argue its far more important to the Linux userland than GNU is.


Nope. Much easier for me and actually possible to use a Linux distro without systemd, but it is almost impossible to do it without GNU tools. Also the principles and values of freedom and openness and promotion of those are much stronger with GNU than with systemd.


> but it is almost impossible to do it without GNU tools

Yes it is (https://chimera-linux.org/) and even if they're are on the OS, they're not the most important part of the userland, they're there for CLI users to use. They're not important for setting up the userland, systemd is.

> Also the principles and values of freedom and openness and promotion of those are much stronger with GNU than with systemd.

I don't think that's relevant in the context of a proprietary distro.


What I look forward is that it expands to GNU/Linux native instead of Proton, I for one don't want an experience "emulating"[0] Windows / DirectX, building castles on other companies kingdoms.

All this cheering is for a cold bath, the day Microsoft decides Proton has been a nuisance long enough, and introduces either API changes, or requirements on PC/XBox ecosystem that invalidates it.

Bring Loki back.

[0] - Yes, I do know how WINE and Proton works, do not need corrections.


> What I look forward is that it expands to GNU/Linux native

Wouldn’t that mean that games would need to be constantly updated every few years to continue working?

Windows/DirectX seems like a much more stable system for proprietary/binary software


> Wouldn’t that mean that games would need to be constantly updated every few years to continue working?

Well, Flatpak fixes the "continue working" part, but only by letting applications fix to a runtime version, that means they won't get updated graphics userspace drivers, which could spell trouble for newer GPUs.

DirectX/Win32 is far better for Linux gaming.


The way it currently is, it means Proton needs to keep playing catchup with Windows ecosystem all the time.




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