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I ran and maintained a CircleMUD for some years but always felt that we should have run LPMud (or MudOS). Those were clearly the superior technology. And playing them was so cool because they _changed_ much more often because it was painless.

The last maintained LPMud fork that I know of is LDMud https://github.com/ldmud/ldmud . Would be cool if there are others.

The BEAM vm has a lot of the functionality you mention from LPC and Pike. Erlang being from the 80s—predating LPC—and also from Sweden, I imagine that Lars Pensjö and later Fredrik Hübinette et al may have taken some inspiration there.



I still maintain the CD LPMud driver for Genesis MUD at https://github.com/cotillion/cd-gamedriver. There is not very much activity though since most critical issues have been fixed over the years and the game is very stable.


Awesome!


we should have run LPMud (or MudOS). Those were clearly the superior technology.

which is quite ironic given that CircleMUD is based on DikuMUD which was created to be more stable than LPMUD.

Erlang is one of the languages i am still very curious about. hopefully some day i'll get an opportunity to work with it




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