Thank you! I'd imagine performance-sensitive components in the engine need to remain in C++ (or a similar systems language) right? However, I'm not privy to Swift's runtime benchmarks.
> imagine performance-sensitive components in the engine need to remain in C++
I'd imagine so, yes. I think the vision is to use Swift in "risky" areas like parsing data for example. Probably much more too, but the big hitters would be safety critical areas I think.